Bennett Foddy, Game Designer, Getting Over It
Design Notes - Podcast tekijän mukaan Liam Spradlin - Tiistaisin
Kategoriat:
In this episode, Liam speaks with game designer, professor, and philosopher Bennett Foddy about using frustration as a design pattern, positioning games at the intersection of art and software, and who he had in mind when creating Getting Over It. Show notes 👉 https://design.google/podcasts