Life as a Gamer #88 - I'm not shallow. I just like pretty things
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Today were taking about one of the defining parts of game creation, graphics. When the developer puts together a game they choose how to portray their game through the graphics, this is how we get to experience there creation. Hyper-graphics in games have been defined by big titles like Half Life 2 and Crysis. They gave us some of the biggest leaps and got stuck in our memories. Smaller games have the advantage of trying different and interesting ides like Gris, Ori, and countless other games.