Remap Interview: Immortals of Aveum’s Bret Robbins

What happens when a game you’ve spent the last five years making doesn’t take off? Immortals of Avenum, last year’s magic-infused shooter with elements of Call of Duty and Doom, was hardly a hit. It was the opposite. Remap liked it, but most people didn’t play it. The developer behind Immortals of Aveum, Ascendant Studios, was soon hit with layoffs. But Ascendant isn’t dead, and CEO Bret Robbins, once the creative director for Dead Space, came through Remap Radio to talk about what happens when you realize that bad news is on your doorstep. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Om Podcasten

Remap Radio is a new podcast from the creators of the long-running video game podcast Waypoint Radio. Join Rob Zacny, Ricardo Contreras, Patrick Klepek, and their friends and colleagues as they set off on a new adventure that has them obsessing over the video game Dragon’s Dogma nearly as much as they question the nature of capitalism.