Role Playing Public Radio

Podcast tekijän mukaan Ross Payton

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416 Jaksot

  1. Interview with Mike Olson – Strange FATE and Atomic Robo RPG designer

    Julkaistiin: 2.10.2013
  2. RPPR Episode 92: Setting Not Included

    Julkaistiin: 21.9.2013
  3. Game Designer Workshop Episode 1: Concept

    Julkaistiin: 3.9.2013
  4. RPPR Episode 91: Gen Con 2013 Wrapup

    Julkaistiin: 24.8.2013
  5. RPPR Episode 90: Theater of the Mind

    Julkaistiin: 7.8.2013
  6. RPPR Episode 89: Scenari-NO

    Julkaistiin: 11.7.2013
  7. RPPR Episode 88: Heroes of New Arcadia Post Mortem Round Table Discussion

    Julkaistiin: 27.6.2013
  8. RPPR Episode 87: Fantasy with a Horror Chaser

    Julkaistiin: 9.6.2013
  9. RPPR Episode 86: Know Evil Post Mortem

    Julkaistiin: 1.5.2013
  10. RPPR Episode 85: We Three Games

    Julkaistiin: 10.4.2013
  11. Interview with Micah Wedemeyer of Obsidian Portal

    Julkaistiin: 29.3.2013
  12. RPPR Episode 84: Murphy Rules

    Julkaistiin: 6.3.2013
  13. RPPR Episode 83: Maps and Legends

    Julkaistiin: 6.2.2013
  14. RPPR Episode 82: Back That Story Up

    Julkaistiin: 11.1.2013
  15. RPPR Episode 81: Mega-Damaged

    Julkaistiin: 15.12.2012
  16. RPPR Episode 80: A Good Clean Fight

    Julkaistiin: 16.11.2012
  17. Alternate History in Superhero Games at Gencon 2012

    Julkaistiin: 11.11.2012
  18. RPPR Episode 79: Horror in the Here and Now

    Julkaistiin: 29.10.2012
  19. RPPR Episode 78: Base Raiding 101

    Julkaistiin: 19.10.2012
  20. RPPR Presents: Zombies in Gaming Panel at Gencon 2012

    Julkaistiin: 7.10.2012

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Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.

Visit the podcast's native language site