Role Playing Public Radio

Podcast tekijän mukaan Ross Payton

Kategoriat:

423 Jaksot

  1. Putting More History in Your Story at Gencon 2013

    Julkaistiin: 17.1.2014
  2. RPPR Episode 96: Conversion Conversation

    Julkaistiin: 7.1.2014
  3. RPPR Episode 95: Historical Histronics

    Julkaistiin: 5.12.2013
  4. Gencon 2013 Interviews – Part 1

    Julkaistiin: 23.11.2013
  5. RPPR Episode 94: Scenari-NO 2 – Electric Boogaloo

    Julkaistiin: 7.11.2013
  6. RPPR Episode 93: Better Homes and Bodies

    Julkaistiin: 21.10.2013
  7. Game Designer Workshop Episode 2: Research

    Julkaistiin: 7.10.2013
  8. Interview with Mike Olson – Strange FATE and Atomic Robo RPG designer

    Julkaistiin: 2.10.2013
  9. RPPR Episode 92: Setting Not Included

    Julkaistiin: 21.9.2013
  10. Game Designer Workshop Episode 1: Concept

    Julkaistiin: 3.9.2013
  11. RPPR Episode 91: Gen Con 2013 Wrapup

    Julkaistiin: 24.8.2013
  12. RPPR Episode 90: Theater of the Mind

    Julkaistiin: 7.8.2013
  13. RPPR Episode 89: Scenari-NO

    Julkaistiin: 11.7.2013
  14. RPPR Episode 88: Heroes of New Arcadia Post Mortem Round Table Discussion

    Julkaistiin: 27.6.2013
  15. RPPR Episode 87: Fantasy with a Horror Chaser

    Julkaistiin: 9.6.2013
  16. RPPR Episode 86: Know Evil Post Mortem

    Julkaistiin: 1.5.2013
  17. RPPR Episode 85: We Three Games

    Julkaistiin: 10.4.2013
  18. Interview with Micah Wedemeyer of Obsidian Portal

    Julkaistiin: 29.3.2013
  19. RPPR Episode 84: Murphy Rules

    Julkaistiin: 6.3.2013
  20. RPPR Episode 83: Maps and Legends

    Julkaistiin: 6.2.2013

13 / 22

Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.

Visit the podcast's native language site