Role Playing Public Radio

Podcast tekijän mukaan Ross Payton

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416 Jaksot

  1. RPPR Episode 60: It’s not a cliche!

    Julkaistiin: 20.7.2011
  2. Ruins of Lemuria – A New World Campaign Sourcebook

    Julkaistiin: 13.7.2011
  3. RPPR Episode 59: Bildungsroman

    Julkaistiin: 8.7.2011
  4. RPPR Episode 58: The Games of Tomorrow

    Julkaistiin: 11.6.2011
  5. RPPR Episode 57: Read the Fine Print

    Julkaistiin: 18.5.2011
  6. RPPR Episode 56: But the Railroading’s on Time

    Julkaistiin: 16.4.2011
  7. RPPR Episode 55: One for the Recordbooks

    Julkaistiin: 28.3.2011
  8. RPPR Episode 54: Immerse Me!

    Julkaistiin: 3.3.2011
  9. Interview with Jolly Blackburn

    Julkaistiin: 20.2.2011
  10. RPPR Episode 53: You Lie! Rhetoric and Large Groups

    Julkaistiin: 26.1.2011
  11. RPPR Episode 52: Holiday Dash

    Julkaistiin: 14.12.2010
  12. RPPR Episode 51: Info Dump

    Julkaistiin: 23.11.2010
  13. RPPR Episode 50: Danse Macabre 2: Electric Boogaloo

    Julkaistiin: 22.10.2010
  14. RPPR Episode 49: Morality Role Play

    Julkaistiin: 27.9.2010
  15. RPPR Episode 48: Under A Dark Sun

    Julkaistiin: 30.8.2010
  16. RPPR Episode 47: Adventures in the Real World

    Julkaistiin: 27.7.2010
  17. Codex of War – A New World Campaign Sourcebook

    Julkaistiin: 21.7.2010
  18. Interview with Adam Scott Glancy of Pagan Publishing

    Julkaistiin: 4.7.2010
  19. RPPR Episode 46: PvP is tearing us apart

    Julkaistiin: 3.6.2010
  20. RPPR Presents: 3 Fan fictions as read by Cody

    Julkaistiin: 20.5.2010

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Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.

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