Role Playing Public Radio
Podcast tekijän mukaan Ross Payton
Kategoriat:
416 Jaksot
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What is a Mega Game at PAX South 2020
Julkaistiin: 22.1.2020 -
RPPR Episode 173: Alien RPG Breakdown
Julkaistiin: 18.12.2019 -
RPPR Episode 172: How to Run a Game for the First Time
Julkaistiin: 12.11.2019 -
RPPR Episode 171: The SCP Foundation
Julkaistiin: 22.10.2019 -
Game Designer Workshop Episode 21: Red Markets Supplements
Julkaistiin: 9.10.2019 -
RPPR Episode 170: Inhuman Resources – Control and Bureaucracies in Games
Julkaistiin: 25.9.2019 -
Game Design Workshop Panel at Gen Con 2019
Julkaistiin: 10.9.2019 -
RPPR Episode 169 Part 2: Gen Con 2019 Wrap Up
Julkaistiin: 26.8.2019 -
RPPR Episode 169 Part 1: Gen Con 2019 Wrap Up
Julkaistiin: 19.8.2019 -
RPPR Live at Gen Con 2019
Julkaistiin: 9.8.2019 -
RPPR Episode 168: Nagalisitu campaign Post-Mortem
Julkaistiin: 12.7.2019 -
RPPR Episode 167: Origins 2019 Wrap Up and Shadowrun 6th Edition Beginner Box Review
Julkaistiin: 25.6.2019 -
Game Designer Workshop Episode 20: Doctor, Witch Doctor and Outlining
Julkaistiin: 14.5.2019 -
RPPR Episode 166: Cool Villain Ideas
Julkaistiin: 15.4.2019 -
RPPR Episode 165: The Importance of Gear in RPGs
Julkaistiin: 18.3.2019 -
RPPR Episode 164: Railroading Off the Cliff
Julkaistiin: 23.2.2019 -
RPPR Episode 163: Scum and Villainy and PAX South 2019
Julkaistiin: 1.2.2019 -
Patreon Preview Episode 2: Bandersnatch and D&D Wrestling
Julkaistiin: 29.1.2019 -
Designing Tabletop Games Through Failure Panel at PAX South 2019
Julkaistiin: 22.1.2019 -
RPPR Episode 162: 2018 Year in Review
Julkaistiin: 22.12.2018
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.