Building Better Games
Podcast tekijän mukaan Benjamin Carcich - Tiistaisin
106 Jaksot
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E66: How to Optimize Game Development with Patric Palm, Founder of Favro
Julkaistiin: 2.7.2024 -  
E65: How To Do Game Design During Ideation with Greg Street
Julkaistiin: 18.6.2024 -  
E64: Why Estimation In Game Dev Is So Hard
Julkaistiin: 4.6.2024 -  
E63: People, Products, And Playtests: Staying Connected To Your Players (Republish of Episode 1)
Julkaistiin: 21.5.2024 -  
E62: What Leadership Skills Matter Most in Game Development?
Julkaistiin: 7.5.2024 -  
EP61: How to Get Promoted in Game Dev
Julkaistiin: 23.4.2024 -  
EP60: Breaking Down GDC 2024 - Upcoming Trends, Triumphs, and Tribulations
Julkaistiin: 9.4.2024 -  
EP59: Should You Be a Servant Leader in Game Development?
Julkaistiin: 26.3.2024 -  
EP58 Why Your Favorite Games Are Getting More Expensive to Make
Julkaistiin: 12.3.2024 -  
EP57 Addressing the Real Issues of Today's Games Industry
Julkaistiin: 27.2.2024 -  
E56 Solving Despair and Burnout in Game Development with Greg Street
Julkaistiin: 13.2.2024 -  
E55 How to fix the Friction Between Creative Directors & Producers
Julkaistiin: 6.2.2024 -  
E54 How to Design for Live Service Games w/ Head of League of Legends Andrei Van Roon
Julkaistiin: 16.1.2024 -  
E53 How Often Should You Release in Game Dev with Josh Thaler
Julkaistiin: 2.1.2024 -  
E52 How to do User Research in Game Dev with Steve Bromley
Julkaistiin: 19.12.2023 -  
E51 How to Spot a Great Product Manager with Paul Gebel
Julkaistiin: 5.12.2023 -  
E50 How to Launch a Live Service Game with Serge Knystautas
Julkaistiin: 21.11.2023 -  
E49 How to Solve Communication Problems at Your Game Studio
Julkaistiin: 7.11.2023 -  
E48 Why Agility in Game Dev Is Failing Your Team
Julkaistiin: 24.10.2023 -  
E47 The 3 Skills You Need to be a World-Class Game Producer
Julkaistiin: 10.10.2023 
Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better at it together. Your team and your players will thank you.
 