Role Playing Public Radio
Podcast tekijän mukaan Ross Payton
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Kategoriat:
422 Jaksot
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Game Designer Workshop Episode 8: Big Playtest, Big Problems
Julkaistiin: 23.5.2015 -
RPPR Episode 114: Create A Cthulhu
Julkaistiin: 16.5.2015 -
RPPR Episode 113: Van Art Gaming
Julkaistiin: 9.4.2015 -
RPPR Episode 112: Campaigns I Shan’t Be Running
Julkaistiin: 19.3.2015 -
RPPR Episode 111: And The Nat 20 Goes To…Acting in Games
Julkaistiin: 27.2.2015 -
Another Interview with Deborah Davitt
Julkaistiin: 20.2.2015 -
Game Designer Workshop Episode 7: Multitasking Mayhem
Julkaistiin: 14.2.2015 -
Interview with Jim McGarva on Strike the RPG Kickstarter
Julkaistiin: 11.2.2015 -
We’re on Patreon! RPPR After Hours Preview
Julkaistiin: 27.1.2015 -
RPPR Episode 110: The Final Revelation Post Mortem
Julkaistiin: 13.1.2015 -
RPPR Episode 109: 5E Dungeons and Dragons Breakdown
Julkaistiin: 14.12.2014 -
RPPR Episode 108: I’d Game That for a Dollar!
Julkaistiin: 1.12.2014 -
RPPR Episode 107: Sense of the Sleight of Hand Man Post-Mortem
Julkaistiin: 10.11.2014 -
Game Designer Workshop Episode 6: Playtester’s Progress
Julkaistiin: 2.11.2014 -
Interview with Deborah Davitt
Julkaistiin: 27.10.2014 -
Game Designer’s Workshop: Interview with Peter Nielsen
Julkaistiin: 9.10.2014 -
RPPR Episode 106: History is written by the GM
Julkaistiin: 2.10.2014 -
Game Designer Workshop panel at Gen Con 2014
Julkaistiin: 25.9.2014 -
RPPR Episode 105: I love it when a plan is agreed upon
Julkaistiin: 16.9.2014 -
Money is the Root of all Fun: Economics in Games: panel at Gen Con 2014
Julkaistiin: 10.9.2014
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.