Role Playing Public Radio
Podcast tekijän mukaan Ross Payton
Kategoriat:
416 Jaksot
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RPPR Episode 134: High Falutin’ Fantasy
Julkaistiin: 12.10.2016 -
RPPR Panel at Gen Con 2016
Julkaistiin: 6.10.2016 -
Interview with Kory Bing
Julkaistiin: 30.9.2016 -
Playing Red Markets at Gen Con 2016
Julkaistiin: 18.9.2016 -
RPPR Episode 133: God’s Teeth Campaign Post Mortem
Julkaistiin: 7.9.2016 -
How To Roll Winning Numbers at Gen Con 2016
Julkaistiin: 1.9.2016 -
Interview with Monte Cook on Invisible Sun
Julkaistiin: 24.8.2016 -
RPPR Episode 132: Gen Con 2016 Wrap Up
Julkaistiin: 18.8.2016 -
Patreon for Creators at Gen Con 2016
Julkaistiin: 11.8.2016 -
Game Designer Workshop: Live at Gen Con 2016
Julkaistiin: 8.8.2016 -
RPPR Episode 131: Brutalists Campaign Post-Mortem
Julkaistiin: 26.7.2016 -
RPPR Episode 130: Pre Gen Con 2016 Special
Julkaistiin: 16.7.2016 -
Game Designer’s Workshop: Interview with Jeff Barber
Julkaistiin: 8.7.2016 -
Game Designer Workshop Episode 13: Red Markets Kickstarter Post-mortem
Julkaistiin: 25.6.2016 -
RPPR Episode 129: Campaign Starters and Parters
Julkaistiin: 17.6.2016 -
Game Designer Workshop Episode 12: Dream Just the Right Amount
Julkaistiin: 23.5.2016 -
RPPR Episode 128: My Player’s Keeper
Julkaistiin: 16.5.2016 -
Interview with James D’Amato on the Noisy Person Cards Kickstarter
Julkaistiin: 27.4.2016 -
RPPR Episode 127: Mistakes are Inevitable – Learning New Games
Julkaistiin: 20.4.2016 -
Interview with Greg Stolze on the Unknown Armies Kickstarter
Julkaistiin: 18.4.2016
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.